_deadpool

Used Software: Autodesk Mudbox
Used Renderer: Mudbox Intern

Polycount:       ca. 1.000.000 Quads
Worktime:       ca. 1 ½ hours

This piece of fanart is my very first attempt with Autodesk Mudbox. I learned alot about the tools and the possibilities. 
For this fanart i used Mudbox tools only. No 3D Max for the geometry and no Photoshop for texturing. Well the lettering is performed with Photoshop, but that doesn´t count ;)