_deadpool
Used Software: Autodesk Mudbox
Used Renderer: Mudbox Intern
Polycount: ca. 1.000.000 Quads
Worktime: ca. 1 ½ hours
This piece of fanart is my very first attempt with Autodesk Mudbox. I learned alot about the tools and the possibilities.
For this fanart i used Mudbox tools only. No 3D Max for the geometry and no Photoshop for texturing. Well the lettering is performed with Photoshop, but that doesn´t count ;)